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About the studio

A studio of three,
shipping like a team of fifteen.

Stride Development was founded in 2024 on a stubborn premise: most marketing sites are over-staffed, over-meeting'd, and underdesigned. We work the opposite way.

We're a small studio — three full-time and a tight bench of collaborators we trust with our names attached. Each engagement is led by a principal from week one through ship. No account-manager telephone game, no handoff between designer and engineer, no slide deck where a working prototype should be.

We work best with founders, marketing leads, and product teams who can make decisions in the room. We're not the right studio if you need a layer of stakeholders to weigh in on every kerning decision — those engagements exist, they just don't end well for either side.

Most of what we ship is built on the open web: HTML, CSS, JavaScript, and whichever framework actually fits the problem. Astro, Next, vanilla — picked per project, not per fashion cycle.

The team

Three people
who own the work.

Avery Lindqvist

Founding partner · Design engineering

Twelve years across Stripe, Vercel, and two studios you'd recognize. Writes more CSS than is strictly necessary.

Jonas Park

Partner · Brand & art direction

Ex–Pentagram, ex–Wieden+Kennedy. Believes a website is just a magazine with better distribution.

Mira Okonkwo

Principal engineer · Systems

Owns the runtime side: performance budgets, accessibility, CI, the long tail of edge cases nobody else wants to write tests for.

How we work

Five principles,
not negotiable.

  • 01

    Build, don't mock.

    We design in code from week one. Static comps lie about layout, responsiveness, motion, and load — three of the four things that actually matter.

  • 02

    One principal, end to end.

    The person at kickoff is the person at ship. No account layer, no handoffs, no surprises in week three.

  • 03

    Performance is a design constraint.

    If the site doesn't load in under a second on a flaky LTE connection, it isn't done — no matter how the screenshot looks.

  • 04

    Your repo, your domain, your future.

    We leave when we leave. Open source where possible, documented in plain language, designed for the engineer who inherits it.

  • 05

    Honest scope.

    We say no a lot. The work we say yes to gets done well, on time, and in the time we said it would.